Monthly Archives: June 2016

Grand Kingdom Thoughts

When I first played the PS4 LiteDemo version of Grand Kingdom, it felt just a little off to me. Granted, I think some of that is the lack of precision between the analog controls and character movement. But something just … Continue reading

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Shiny New Today—Grand Kingdom

And with much fanfare, Grand Kingdom is released to retail today. The NIS America title for the PS4 and Vita has a lot going for it, too—I’ll have a review posted in the near future. I want to get just … Continue reading

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7th Dragon III Code VFD Demo Released

One of the handful of forthcoming 3DS games actually coming to retail—I’m looking at you, eShop-only Rhythm Heaven—7th Dragon III Code VFD is almost upon us. To sweeten the pot, Sega has released a demo on the eShop for the … Continue reading

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Shiny New Today—Star Ocean: Integrity and Faithlessness

Star Ocean kind of feels like the little series that could. Overshadowed by Final Fantasy in the stable of Square Enix games, the multi-entry series has a new title out today for the PS4. I’ll get some thoughts up on … Continue reading

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The Friday Five—24.June.2016

It’s the long possibly awaited return of the Friday Five! Maybe that means things are finally getting to be normal here at SNC Ranch. There’s tons to talk about post-E3, so let’s get to it. Vitalanche—People still snicker a bit … Continue reading

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Shiny New Today: Tokyo Mirage Sessions #FE

This one was a long time coming, including a long stretch where it seemed to fall off of the radar, but the mysterious mashup of Fire Emblem and Shin Megami Tensei has evolved into Tokyo Mirage Sessions #FE, and it’s … Continue reading

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In the Rotation—22.June

It’s been awhile, but I can take a look at what I’m playing regularly again to see what’s what. Grand Kingdom—I did get an advance copy of Grand Kingdom… well, advance for the physical release, as you can get it … Continue reading

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