Monthly Archives: February 2016

The Vita Turns Four

The Vita has a lot of gas left in the tank if you ask me. Kotaku has a nice article about the fourth birthday of Sony’s much-maligned handheld. There’s endless speculation over what actually held the Vita back: mobile gaming, … Continue reading

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Carmageddon: Max Damage is Coming

For those of you who prefer to enjoy your computer violence on the ridiculous end of the spectrum, a new console Carmageddon is coming at some point in the next year or so. According to Polygon, Carmageddon: Max Damage will … Continue reading

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Still Not Terribly Interested in VR

Prices are starting to leak for forthcoming virtual reality units, and it looks like you could pick up all three current-generation consoles for the same price. Or less, even. Polygon has an interesting article on Microsoft holding back the Hololens … Continue reading

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So. Many. Games.

I am happy to have the PS4. I know I still haven’t really gotten into it yet, but I am happy to have it. And looking at all of the systems I have, it’s great to have options. On the … Continue reading

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Completing the Triad

I had the opportunity, so I had to. I wanted a white PS4, and those were getting to be hard to find. The Gamestop nearest to SNC Ranch (and the only one within a couple of hours) didn’t have any … Continue reading

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Firewatch and Refunds

Ben Kucera has a great little commentary up at Polygon about people thinking of getting a refund for Campo Santo’s Firewatch because the game is too short… even from people who otherwise loved the game. Bloody ridiculous, this. Between the … Continue reading

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Rhetorically Bankrupt

This has been bothering me for a little bit. Fire Emblem Fates comes out at the end of the week, the highly anticipated sequel to the smash-hit Awakening. And that’s precisely the problem. Let me back up a bit. We’ve … Continue reading

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